Inside the Fallout Universe, the Gaming World’s Most Unexpected Television Success

The Fallout TV show is back to streaming services, and it's accurate to state that fans were pleasantly surprised by the caliber of its first season. By depicting the retro-futuristic, nuclear-ravaged United States through the eyes of three distinct characters, it effectively portrayed various facets of the player's journey.

There was vault-dweller Lucy, attempting to do the right thing and discovering that the ruined world made that exceptionally challenging; Brotherhood initiate Max, the militant faction rookie, who begins to question his cult's dogma and unleashes a lot of havoc in powered exoskeleton; and the Ghoul, a breakout character who has long since lost any ethical bearings out in the irradiated wilderness.

Building Anticipation for a New Chapter

The show's first season finale disclosed key information about those responsible for the nuclear war that trapped a group of people in underground vaults for centuries. It also left plenty of questions open for the next installment – and, this time, hopes are significantly higher.

“We’ll take ‘pretty good’ – we should print that on merchandise,” quips the show's co-creator.

“Starting the initial season, everyone’s like, ‘Just don't mess it up’,” comments the game director. “We are thrilled with the feedback to the show, so now people are coming in with more enthusiasm and different expectations.”

The Mojave Beckons for Season Two

The upcoming season is located in the neon-lit city, the backdrop of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and cast in the franchise, even if it was technically flawed at launch.

“It’s more of a desert vibe, a Southwestern essence, that’s so integral to that game,” explains Nolan. “That dusty, desolate iconic highway feeling of the game is so much rewarding to bring into the show.”

In the show's timeline, a considerable period has elapsed since the events of the New Vegas game by the time the characters make their way there. Nevertheless, the creators hint that it does reference the player’s journey.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its creators ensured authentic items and locations were fabricated, mirroring the cobbled-together nature of the towns in the games.

“Being a genre enthusiast, so many series I watch, I’m conscious that they’re all filmed against a blue screen,” says another of the showrunners. “The primary goal of an adaptation, especially of a video game, is to appear as if it’s tangible.”

In fact, almost every element you see on-screen is physical, even the infamously terrifying radioactive creatures known as Deathclaws. In the show, they are portrayed by practical effects, and were apparently pretty frightening up close.

A Labor of Love

The Fallout series works because it is crafted by talented film-makers who are also passionate gamers, alongside the game developers behind the franchise. This common understanding for the world is apparent in the finished show.

The new batch of episodes is being released on a episode-by-episode basis rather than as a binge-able batch, representing a shift from the previous season. This format will create a new viewing experience, a dynamic the showrunners themselves are eager to engage with.

“It's richer, it’s larger in scale, it’s funnier, it has a lot of revelations,” says the game director. “I am excited to seeing what people think.”

David Ferguson
David Ferguson

Maya is a digital strategist with over a decade of experience in SEO and content marketing, helping brands achieve measurable growth.